- Introduction
- Core CodeSwordPrivateSwing Your SwordPrivateSword Visible to InvisiblePrivateAttack AnimationPrivateAnimation CleanupPrivateIs AttackingPrivateEnemy OctorokPrivateEnemy KillingPrivateEnemy Killing 2PrivateEnemy KnockbackPrivateEnemy MovementPrivateEnemy DirectionPrivateEnemy Better MovementPrivateEnemy DistancePrivateEnemy AttackPrivatePlayer Take Damage - Enemy CollisionPrivatePlayer Take Damage 2 - Enemy BulletsPrivatePlayer Health UIPrivateGet UI WorkingPrivateUI CleanupPrivatePlayer DeathPrivatePlayer KnockbackPrivatePlayer Knockback DirectionPrivatePlayer Hit FlashPrivatePlayer InvincibilityPrivateDrop Loot - HeartPrivatePick Up Loot - HeartPrivateHeart JuicePrivateHealth ClampPrivateHealth SoundPrivateUI 1PrivateUI 2PrivateUI 3PrivateUI 4PrivateUI 5PrivateUI 6PrivateUI Confirm SelectionPrivateUI Selection 2PrivateUI Secondary ItemPrivateUI IconsPrivateBomb TotalPrivateUse BombPrivateBomb ExplodePrivateBomb LimitPrivateBomb ExplosionPrivateBomb DamagePrivateIs Obtained BooleanPrivateMapPrivateEnemy MoblinPrivateEnemy Moblin 2PrivateEnemy Moblin 3PrivateEnemy ZoraPrivateEnemy Zora 2PrivateDrowningPrivateDrowning 2PrivateDrowning 3PrivateBowPrivateBow 2PrivateBow 3PrivatePotionPrivateCavePrivateCave 2PrivateCave 3PrivateCave 4PrivateCave 5PrivateCave ItemsPrivateCave Items CostPrivateCave Items OtherPrivateCave Items PricesPrivateCave RegionPrivateDeath ScreenPrivateSave/LoadPrivateMake DungeonPrivateDungeon DoorPrivateStalfosPrivateCave SwordPrivateRaftPrivateBoss RoomPrivateCutscenePrivateBoss TeleportPrivateBoss Teleport 2PrivateBoss AttackPrivateBoss Teleport Attack 2PrivateBoss 3PrivateBoss 4PrivateBoss 5PrivateBoss 6Private
- ExtrasEnemy Tektite: ArtPrivateEnemy Tektite: Movement/DeathPrivateEnemy DarknutPrivateBoomerangPrivateTreasure Chest: Item RewardsPrivateTreasure Chest: Reward DisplayPrivateLevel System: ExperiencePrivateLevel System: DisplayPrivateQuest System: Accept InteractionPrivateQuest System: Basic DialoguePrivateQuest System: Kill QuestsPrivateQuest System: Collect QuestsPrivateQuest System: Fetch QuestsPrivateQuest System: CompletionPrivateSave/Load System: UI SetupPrivateSave/Load System: Display Player NamePrivateSave/Load System: Game ProgressionPrivateIn-Game CutscenePrivateDialoguePrivateHook-Shot: Add in Hook Shot ArtPrivateHook-Shot: Create a Hookshot BooleanPrivateHook-Shot: Hookshot MechanicsPrivateEaster EggsPrivateMelee Projectile ReflectionPrivateBlock SlidingPrivatePlayer SprintPrivateDodge/BlinkPrivateMulti-Layer DungeonsPrivate
- Next Lesson
Course Description
Time for the big show! Make this yours and have fun!
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Free
Highlights
- Crafting Your World
- Enemy Knockback
- UI
- Boss Battles
- Dungeon Design
Course Completion rule
- Traversal rule : None
- 50% of lectures must be completed
- User must pass all tests to download certificate











